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Monster Credit

 
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Machobo1Ear
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PostPosted: Feb Thu 02, 2006 3:36 pm    Post subject: Monster Credit Reply with quote

OK I have a question on monster credit because some people like to play monsters once in a wile, but i heard that you can't get credit for monster unless the monarch gives it to you is that true...
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manslayer
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PostPosted: Feb Thu 02, 2006 4:51 pm    Post subject: Reply with quote

no just sign in as monster but you can only get some many a month two i think.
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saracen
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Okami Kurai
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PostPosted: Feb Thu 02, 2006 5:04 pm    Post subject: Reply with quote

Quoted from Amtgard Rules of Play ver. 7, pg 29, section "Non-Standard Classes", subsection "Monsters":

Quote:
Monster is a special class. Credit in Monster can
only be taken twice a month, but as you increase
weeks in Monster, you increase it for ALL
monsters.

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Okami Kurai
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Machobo1Ear
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PostPosted: Feb Thu 02, 2006 8:32 pm    Post subject: Reply with quote

Thank you...
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Machobo1Ear
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PostPosted: Feb Thu 02, 2006 8:32 pm    Post subject: Reply with quote

Thank you...
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Ethan
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PostPosted: Feb Fri 03, 2006 9:29 am    Post subject: Reply with quote

Traditionally, you have to get the approval of the Monarch and the GM of Monsters before you give out Monster credits at your park. BUT, anyone can PLAY a monster anytime, you just have to have the park Champion's permission and the proper garb (and enough copies of the write-up for that monster for everyone at the park).

ROP, pg. 55:

Quote:
Monsters are listed in much the same ways as normal classes, though monsters tend to have a much larger list of special traits and abilities than the normal classes do. When playing a monster, you must always carry a complete description of the monster with you, have a copy for the reeve, and wear appropriate garb. If you are a wizard or druid casting ummoning magic, note that both the garb and the descriptions are part of the magic component. There are a number of ways you can play a monster in a game. They include:

Standard Battlegame:
- You must get the permission of the Monarch and the Prime Minister, and cannot play Quest monsters, or monsters with a 4:1 or greater ratio.

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Ethan Wallace of Trent
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clalibus
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PostPosted: Feb Sat 04, 2006 6:46 am    Post subject: Reply with quote

what kind of crazy is this clark?

you need a writeup for you, appropriate garb, and technically that is all.

for specific battle game use you factor the questor to monster ratio and ballance picking choices apropriately, there are many instances where it would cause slight problems and is intentionally requested to be omitted by the organizer of the game.

for sign in credits you can play it when ever you so choose but may only recieve one credit every two weeks, or two credits a month. standard you gotta play what you claim rules apply.

the only thing a g.m. does is recomends a class masterhood, and the only thing a monarch does is perhaps award sead masterhood.
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Ethan
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PostPosted: Feb Sat 04, 2006 10:35 am    Post subject: Reply with quote

clalibus wrote:
what kind of crazy is this clark?

you need a writeup for you, appropriate garb, and technically that is all.


Yeah, you're right; the "write-ups for everyone" clause was an error (technically, a boo-boo). Razz

clalibus wrote:
the only thing a g.m. does is recomends a class masterhood, and the only thing a monarch does is perhaps award sead masterhood.


Yes, but in this case, there WAS a clause in the old rulebook where you needed the permission of the GM of Monsters and the Monarch to give out monster credits:

Monsters, p.8, bullet point 1:

Rules of Play, 6.0 wrote:
May only be played in special games, or with the permission of the Monarch, Prime Minister, and Guildmaster of Monsters.


I assumed that had not fundamentally changed, even though GMM was left out in the new version of the rulebook. In any case, it makes sense; why should the PM and Monarch have a say in this matter but NOT the GM?
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Ethan Wallace of Trent
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Okami Kurai
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PostPosted: Feb Sat 04, 2006 4:12 pm    Post subject: Reply with quote

I'm of the opinion that the matter really should be settled by whomever designed the battlegame, be it the Champion or whomever, and whether or not the game schematics are enough to support the presence of the Monster within it at the time. If the planned battlegame of the day doesn't allow for Monsters in it at all, then the Champion and the Reeve(s) have choices: there can be a second battlegame that does account for Monsters on the field, the original design of the initial game can be modified, or they can tell the poor guy to wait until next week to play a Monster because the bits and parts aren't ready. I don't see where any of it relates into the Monarch, who will either be fighting or playing the Monster, or the PM, who just inks in the credit line and whose responsibility is not to influence or design battlegames except as a check against someone managing to sign in Monster three times in a month. It might be a good idea for the Champ and the Reeve(s) to ask advice from the GMM, but the ultimate decision oughtn't rest on anyone else's head but who's running the game.

Could be the Army talking, but it sounds like a "stay in your lane" issue more than an actual rules issue to me. Confused Authority of decision was delegated to the Champion and the GMR to design battlegames; there shouldn't be anyone else meddling in it unless both of the above are gone and there are no qualified Reeves present.

Of course, the rules say otherwise, but for the sake of discussion, there it is. Very Happy
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Okami Kurai
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Ethan
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PostPosted: Feb Sat 04, 2006 5:08 pm    Post subject: Reply with quote

Well said, Okami. Smile Logically, the Champion and the GMR are ultimately responsible for maintaining game balance and preventing class abuse, and the GMM should have a say if new monsters are introduced or if a special case arises.

This may very well be a valid Allthing issue; if anyone else feels the same, now's a good time to speak up.
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Ethan Wallace of Trent
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